SolvedHow-toUpdated 2026-11-04

Sons Of The Forest: Ultimate Guide 2025

Short answer

V. 1.0 ◽ Basics ◽ Map ◽ Caves ◽ Bunkers ◽ POIs ◽ Achievements ◽ Story ◽ Console Codes

Steam Community guide by Skyellander.

This guide was created to assist my own gameplay, which may be of help to other players. English is my 2nd language, henceforth apologies for mistakes, and if this somehow helped, as usual likes or favs are appreciated.💗Good gaming.
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Once recovering from the crash, find your orange backpack and the emergency pouch containing the axe and GPS (walk-talk on multiplayer), gather the loot on the several boxes spread, and help Kelvin, another survivor from the crash. Robin Crowne (aka Kelvin) was hurt, needing to receive commands through small notes. He can be helpful (or not), depending on your orders. His icon is a blue K pin in the map. Even if you ignore him, the A.I. will follow you.
In the Hud, the only status changing color is armor, depending the type of material. Strength will evolve (up to 100) by cutting trees, carrying, climbing, resulting in stronger hits and attacks. In the beginning it`s 0 strength and 100Hp, later, 1 strength gives 200Hp, and so on. An armor is important to enhance protection.

The inventory is larger than its previous The Forest version, but with leds, being possible to change color. Dark corners or leds off are solved with leaving and returning to gameplay.
To combine items on inventory:
1-Place an item in the middle area (ex.: a circuit board). 2- Hover the cursor to the gear, wait for the prompt show other building options to combine. Not all items will show a list, to avoid repetition.

📌To set the Hotbar or Hotkeys: 1- Select the backpack, and place in the middle area. 2- Click the item to add to the backpack. For ex.: katana, revolver, soda, meds. 3- Hover the mouse to the item, ex.: the Katana and click 1 on your keyboard, and so on. Now from 1 to 9 will be possible to reach an item as a hotbar. To remove the item, just hover the mouse to the item, and will see the remove option. Holding I , instead of just clicking, it's possible to see the backpack with items selected. Quick ▶️ Youtube video.

Changing the Main Menu Music

Stay in the main menu window, and click on keyboard this sequence: up-up-down-down-left-right-left-right-B-A-Enter. Slowly the music fades and The Forest menu music plays. The music however, resets in each game restart. Bummer.

Changing Brightness and Gamma


Game too dark? Go to Settings > Display and change brightness/gamma to a higher level. Still in Settings > Graphics > Styles (at the very bottom), choose "Outback" style, so far is the best color for brightness. Player may also use sticks-fabric-skulls to build inside some caves to increase the light, or using the combination of a stick+fabric to create a torch. As for hardware, check your monitor, if has a game-mode button, a feature that helps in darker areas.
✔️ Hide/get GPS, “M” | Put away items “G” | Activate/hide walktalk “T”.
✔️ To understand the Coordinates, read Console Commands at the end.
✔️ In MULTIPLAYER, do not set server to 'public', but 'private'. Friends and trusted players only. People can ruin your game with mods, and there is no way to disable mods in servers, even if being owner or administrator. I'd use mods, if mainly build, yet still haven't tested any.
The armor it's composed of 10 pieces (durability changed after v.1) can be made of:
ARMOR_NAME MATERIAL Effectiveness Leaf Armor leaves very underestimated but is excellent for stealth, hunting, even cave exploration Hide Armor hide for temperature, more durable than leaf armor Bones Armor bones easily found in villages, durability was improved after the first update Creepy Armor skin after the update only from specific mutants, cheap cost, more durable than bones. In multiplayer, all players can obtain a skin from one mutant. Tech Armor resin fabricated in the 3d printer, needs a lot of materials, and some say the items cost is too high for tis durability Ancient Armor solafite unique piece, known as the Golden Armor, has to be found and can be upgraded with Solafite, effective against demons.

📌 SEQUENCE: hanging officer get the flashlight ** ↪ go to red-boat, get 9mm gun ↪ Cave Rebreather ↪ Cave Rope Gun ↪ Cave Shovel +slingshot+bunkerA Location ↪ Grave One get shotgun ↪ Maintenance A Bunker get Carl's ID card** ↪ Food & Drink Bunker get crossbow ↪ Residential Bunker get Katana + Virginia Card ↪ Bunker C get revolver ↪ Entertainment bunker +guest Card ↪ Maintenance bunker B ↪ Cave D (armor) get **rifle **↪ Cave E / VIP-Luxury Bunker (endgame). In between visit the several other spots and villages for ammo, food, arrows, and extra loot to help maintain the equipment. Maps with many locations can be confusing, but with few nearby locations, can be used as reference to identify directions. GPS locators are good to help mark spots.

Before exploring caves, get a full supply of sticks, food, molotovs, booze, fabric (to create more), sticky bombs, water, food, meds+energy mixes. Fabric is good to combine with weapons, to brighten the cave or use as defense. Be prepared.
THE SHORE OR REBREATHER CAVE - CAVE A

This one is tricky, explore with attention. Have in the inventory a source of light, extra sticks, fabric and skulls to build lights, marking the pathway, a katana or heavier weapon. ʙᴇ ᴡᴇʟʟ ᴘʀᴇᴘᴀʀᴇᴅ. This cave is located at the north. Goto -422.10 17.83 1528.71 (see console codes), if the code doesn't work try "goto CaveAEntrace." It contains 💎rebreather/air tanks, 9mm ammo, artifact, newspaper clue (sunsettimes-puffcorp bids sahara for remote island), laptop with Entertainment cave location, 1 watch, stun gun (taser), the lamp-cross blueprint, and many other loot.
By entering a laptop can be found, going ahead will find a round floater/water, continue and there will be separate ways with a lamp in the ground (some fishes and skulls). Going right will find another round floater and orange life jackets, a long path to a internal lake (a shark may appear, use the circuit from laptop, and watch, create a sticky bomb, kill the shark), also loot as 💎booze, bones, flares, soda, emergency meals, Cross blueprint, and the rebreather. Go back, now to the left. Follow the path seeing 3 skeletons hanging from the ceiling (beware the mutants), may find

more 9mm and a grenade. Where some stalagmites formation are 2 pathways can be seen.
The right one, has a boombox/radio on the ceiling, move along until seeing a red glow. A large mutant can be seen from a wall breach (just cinematic), more booze, ammo can be found there, and a taser near the hanging worker's body. Go back to the section point, and now on the left side, it ends at wooden door barricade with crosses. Break it, to find the ground passage to a piece of the artifact.

It’s a long way down, with more boxes, there will be another division, the right side is a dead end (more boxes). Follow the path to lots of skeletons hanging, go left, will be another wooden barricade. Break it and move forward, there will be some golden bars in the way, part of an ARTIFACT is found.
ROPE GUN CAVE - CAVE B

This is another huge cave, on the west side, near the lake with 4 streams. Goto -1118.40 133.02 -156.22. Outsite is possible to find:💎2 containers with battery, a fireweed seed, inside the cave fabric, survival meals, watches.
Follow the ramp at the right corner down, where more meds, ammo booze, wire is found,** also a crucifix,** duct tape, laptop, a clue on Solafite on a worker's body. Where this body move left following the sidewall, to a darker area. Move along the passage until finding more bodies (it's rude, but hit the dead hanging bodies, some may release loot items, money $30), and a Sluggy mutant stuck into an entrance, use the time-bombs near one body to free the path.

Pass and move one (will be a long way). Follow the path to a large chamber, to find more clues, a boombox to collect; there's a drawing in the wall of a cube. Move further (beware the creatures), will more loot,💎a clue about the dig-site-B, flares, soda, money, keep moving forward (long way), finding more workers bodies, keep moving forward until a narrowed flooded passage (gets really dark at this point), keep running straight ahead, then a passage will go up, keep going until finding a dead end where a worker body is. Then turn back, walk a bit to see 2 pathways (this is the best wait to find the right side one, without getting lost).
Go right (might find more enemies), and crawl through a small passage, keep going until finding some lamps, one illuminates 2 pathways, the right is a dead end, so go left to the rope gun. There is a rope already set (can see a fabric hanging on it). Use the rope gun to reach the other side of the cave, which leads to the exit, at the south-west to the previous entrance.
SHOVEL CAVE - CAVE C

Near the lake with 4 rivers, a bit to the north-west, with 3 dead soldiers in front, get the Sling-shot. ʙᴇ ᴡᴇʟʟ ᴘʀᴇᴘᴀʀᴇᴅ. Will need the Rope Gun and Rebreather. Goto -537.7 198.1 117.9 (or shovel area Goto -432.40 137.10 -94.00). Inside 💎: duct tabe, booze, soda, circuit, meds, air tanks, circuit board, C4, also the** Swim or Wet Suit**. Dive, but be prepare, lots of creatures (have some molotovs, sticky bombs and 9mm gun). Slide down the pathway, loot the boxes for stun-gun ammo and .12 ammo. Can find the flashlight attachment for gun, and location to Maintenance Bunker A. On the left, another side leads to a cave lake (and lots of money), dive and on the other side, a worker holds the shovel. On the way back, a Slug will appear out of nowhere, use a sticky bomb, it will free the way to another exit.
STARSHIP CAVE - CAVE D

Goto 973.11 246.4 -404.8 Dangerous cave Recommend having the Katana, this is also a huge cave, thus I'm still writing about, yet this is enough to reach the armor. Pass the wodden boat, follow the ramp up, then down, find the golden wall paint. Follow the ramps, ahead will see some Solafite. Follow the path to the right to the Solafite area, descend and dive. Reaching the other side, will find Oxygen canister and grenade. May find the Rifle in this cave.

To avoid the creatures ahead, where light skulls are, just go to your right, where another spotlight is. Dive/Swim. Babies are in the other side. Climb the rope and move through the Solafite tunnel (legsys will appear, be prepared). Break the barricade, and slide down a tunnel. In another huge area, more creatures. Follow then the Solafite area, to some wooden crosses. There are 2 pathways, follow the right. Oxygen canister in the way and an astronaut body. After swimming more, on the area, can hear electric discharges, and more bodies, the ship is near. Go behind the Starship, break the barricade, get the artifact and the Golden Armor. Exit, ramp above.
** CAVE E / see also LUXURY BUNKER**

See Luxury Bunker bellow. Goto 1754.80 48 552 (or even 1762.3 39.9 556.5) or Goto 1747.7 41 552.6 (inside)
SNOW-FROZEN CAVE

Located in the snow mountain, be prepared with sticks for fire. Will find around and inside:💎can opener,

camping tents to save game, rope, food, tarp, money, fabric, zipline rope, wire, and a ground tunnel. Bellow will find, tarp, a clue, a huge amount of skulls, and might find a blueprint. Goto -111.2043 393.569 -91.8361 (inside) or Goto -148.2 408.9 -82.0 (outside), or Goto SnowCampgoto

MAINTENANCE BUNKER A

Located at the north side of the map (see map). Yellow bulldozer near a river, golf cars. A shovel is required. Loot inside: 9mm ammo, one watch, wires, soda, duct tape, ziplines, circuit board, the Attention all note, laser sight and pistol rail, location for the Food Bunker, a Maintenance Keycard (Carl Planter), food (meat, cereal, noodles), a 3d printer, Sam Sounde book, the Tuxedo Outfit (in the bathroom). Car battery, 2 solar panels, 3D printer resign, 4 light bulbs, and one Firefighter axe. Goto -477.71 86.52 713.86

THE ENTERTAINMENT CAVE-BUNKER

Needs Carl Planter's card to enter. Entrance is in the ground, a bit hidden, a golf covered by leaves is nearby. Inside there is: a 3d printer, some resin, lamps, solar panel, wire, 2 watches, book of Eric LeBlanc, information about Jianyu, $27 cash, arrows. TIP: using the stealth armor and crouching, some creatures will not even notice your presence. Get Arnold Crands keycard to open a door near the bar. In there will find location to to bunker B. Loot: guitar, 300 3D resin, ammo buckshots, batteries, $407 cash,10 sodas, track suit, shotgun rail, 9mm ammo and several clues. Go to the pool area and there will be another double door, open with the key card. Goto (exit) -986.07 93.35 120.83 (entrance) -1192.75 66.94 140.70 **MAINTENANCE BUNKER B** ![](https://images.steamusercontent.com/ugc/7421079137728331/B0D4F810563B15B6BAC0105DE462E0D370285882/) Located at the south of the island, where the Cannibal Village 8 is. Have to deal with some locals first before start digging. Outside will find Chicory, Arrowleaf, Guarana, Blueberry, Fly Amanita mushroom, soda cans, **Knight V**, ropes, wire, tarp. There is a tiny lake in the location for water. The buker is flooded, will find noodles, raw meat, duct tape, **laptop with location of Bunker C**, gun silencer, 3 9mm boxes, meds and **Compound Bow** (in the bathroom). Also, 3 lamps, solar panel, 100 printer resin, wire, car battery. Goto -1136.85 280.74 -1103.40 **FOOD BUNKER** ![](https://images.steamusercontent.com/ugc/7421079137716864/7E984674D3F924648FF91D275BCC650C0D9FF984/) Near the north-west, needs a keycard obtained in the Maintenance bunker A and another card. Has lots of food loot, crowssbolt, energy mix+, canned food, soda, watch, wire, arrows/ Mutants are inside as well. Follow the path to a flooded area. Go to the left side, upstairs, get the Entertainment bunker location+VIP card. A cutscene with Edward and Barbara Puffton appears, and a brief appearance of Jianyu. That area has more food and Virginias dress. Dive and follow the cave path to find the exit. Goto -1015.25 99.56 1040.33

MAINTENANCE BUNKER CLocated to the north-east. Outside there are several golf cars, there are 2 large rocks nearby, and a large area without trees. Lots of squirrels and rabbits. Few but good loot inside, Revolver, 4 lamps, clues, car battery, wire, zipline, 2 batteries. Goto 1109.97 129.03 1007.63
THE RESIDENTIAL BUNKER

There is an helicopter outside and some gore scenes of bodies. Will need the card found in Maintenance-A bunker to access the downstairs door. Will have a cinematic scene in this one. Inside will find, the Katana (excelent weapon against mutants), soda, wire, wire, Space Suit, many clues, watches, money, food, lamps, etc. Goto 1238.51 239.69 -657.45
LUXURY VIP BUNKER

Endgame bunker. Lots of dangerous enemies. Located at the north-east, near the shore. The GPS will give the location. Doors needs to be unlocked from a computer in a previous bunker (Timmy appears in the surveillance cameras). Look for the bathroom with an exploded wall (Puffton's room). The entrance will lead to the final cave, and the cube. Inside may find the final clues for achievements, food, soda, Goto 1756.66 40.33 552.78

POIs are Points of Interest, locations as tents, villages, cabins, crash sites and so on, containing important loot or clues, and usually spread around the map. The island is crowded with POIs or small camping sites.
HANGING OFFICER
Cut the rope, get Flashlight (helps a lot in caves) and the GPS (give one to Virginia for the achievement), or use to mark POIs in map.
Goto -623.23 152.18 383.55
SHOTGUN GRAVE
Get the shovel first to dig, will find a cross with a fabric, and shotgun Goto -1340.94 96.15 1412.45
MASSIVE GRAVES
3 or 4 watches, fabric, C4, rope, bones, lots of coins, wire, $68 money,
Goto -921.63 92.46 1454.36
RED EMERGENCY BOAT
9mm gun, flares, emergency food, GPS locator. Careful with the shark.
Goto -1796.9 15.5 577.6

TACTICAL CAMP Will find the Modern Axe, flares, meds soda, watches, food, save point, circuits, batteries, duct tape, solar panel, C4 bricks, grenade, also a clue about Dagger, asking "who is jack?" (Jack Holt, the protagonist). Also the book of Robin Crownie, as known as: Kelvin. Rumors is important to the story and next game. Goto -704.093 102.9782 445.929
MILITARY CAMP
See map. Has 3 tents and a ground entrance to a blueprint. Has lots of loot, food, soda, solar panels, ammo, arrows, C4, ziplines, circuit boards, printer resin, lamps, solafite. Goto -1117.958 227.5058 -1603.162
CRASHED AIRPLANE
In the south-west (see map) near a bunker, will find lots of baggages, boxes, golf cars, loot: 3 watches, horsetail food, other food, Moose, batteries, shooting target, leather jacket, $208 cash. Goto -969.44 251.17 -1046.72

THREE FISHING HUTS
Blueprint of skull chair, also a drawing clue, Solafite, lamps, car battery, rope, fabric, wire, canned food, 2 graves that needs digging outisde. Goto 1821.124 49.882 -497.2562
DESTROYED FISHING HUT (Wood Hut)
Near a river, will find a clue, to an achievement and some loot. Goto 1484.5 85.1 66.9
GOLF CAMP
Golf Car and the Golf Club, also clues, large area for building. Goto 726.638 88.654 1682.46

SNOW CABIN
Goto 189.945 525.447 -329.714
In the snow region at the shore of the lake (quite cold area with fog). Inside the cabin there are car batteries, a clu

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