SolvedFixUpdated · 12 replies on Steam
Deathground: Game crashed - Unreal Engine dump log (Fix)
Short answer
Version 0.1.60b has been pushed to steam, and this crash should now be resolved! We also snuck in a few additional fixes while our the technical wizard was tracking down the the cause of the reported crash so we’ll edit the steam news post to include those alongside the correct version number…
The problem
LoginId: given EpicAccountId: given Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000080 Tornado_Win64_Shipping Tornado_Win64_Shipping Tornado_Win64_Shipping Tornado_Win64_Shipping Tornado_Win64_Shipping Tornado_Win64_Shipping Tornado_Win64_Shipping Tornado_Win64_Shipping Tornado_Win64_Shipping Tornado_Win64_Shipping Tornado_Win64_Shipping Tornado_Win64_Shipping…
Accepted answer
Version 0.1.60b has been pushed to steam, and this crash should now be resolved! We also snuck in a few additional fixes while our the technical wizard was tracking down the the cause of the reported crash so we’ll edit the steam news post to include those alongside the correct version number Apologies for the delay and thanks for your patience!
Other suggestions
This was while playing Geothermal earlier today. Just after I posted this I tried to replay Geothermal, which I did normally. Though I encountered a different bug and now know enough to report it.
The game *was* stable, I have played many games without technical issue. Recently it is not, this was very likely something in the latest game patch or latest server change.
Game is slow to load, twice I had to cancel out as it froze on load. But the Geothermal scenario works. Cannot tell if that is a successful fix as I was able to play some game pre patch.
Did this work for you?
Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: crash, multiplayer