Known issueFixUpdated · 19 replies on Steam

Manor Lords: Possible bug on wood storage? Woodmill won't work (No, not a bug) (Workarounds)

Short answer

No confirmed fix yet. Players suggest: As of the last update your Logging Camps will stop working once your surplus reaches your storage capacity.

The problem

It seems thre might be a bug in the new (fantastic!) release. My woodmill (in italian, Segheria) won't work because "wood deposit is full" -but it's actually empty. It seems wood production is stuck. Waiting for a bug fix.

xantro, original post

What players suggest

As of the last update your Logging Camps will stop working once your surplus reaches your storage capacity. It doesn't matter whether the logs are in the Logging Camp or on the ground where you felled them. If you have 1 Logging Camp, you hit this limit at 28 logs. Simply build more Logging Camps or the Construction Yard to increase your log storage capacity. Also add oxen to the Logging Camps…

Kernest

Thank you, I'll try that. I just hope the ox doesn't flee, because at the moment I can't build a stall, due to planks lack!

xantro

Thank you, I'll try that. I just hope the ox doesn't flee, because at the moment I can't build a stall, due to planks lack! just build another hitching post...

Doc_Hotpants

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Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: quest

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