Known issueFixUpdated · 2 replies on Steam

Crimson Desert Enhanced: Cursor buggin', frfr (Workarounds)

Short answer

Suggested fix (unconfirmed): Disable AMD Anti-Lag if you have it enabled. Alternatively, update your GPU drivers and switch the game between fullscreen and windowed mode again.

The problem

Flickering between game cursor and system cursor when moving mouse, stays on game cursor as long as you hold in click. I tried full screen, borderless and windowed.

Poi, original post

What players suggest

I get the hardware cursor when I'm clicking in menues. Try deactivating AMD Anti lag. It may reduce it to the issue I have.

Nick

Sadly, I didn't have Anti Lag enabled :c

Poi

Did this work for you?

Source: original Steam Community discussion. Quotes are shortened; all credit goes to the posters. Tags: performance, amd

More for Crimson Desert Enhanced

All Crimson Desert Enhanced guides →

Known issueFix

[BUG REPORT] Game Keeps Crashing when diving from the abyss

No confirmed fix yet. Players suggest: 42 seems safe) However, I'm trying to see if I can work around this within Reno, hop into the discord and let me know if any you want to try a debug build.

#crash#performance#directx#nvidia

Known issueFix

Keeps crashing

Suggested fix (unconfirmed): Turn off Ray Reconstruction in the game settings. If you have the character creator mod installed, uninstall it and delete the `character creator.asi` file from the bin64 folder.

#crash#nvidia#mods

Known issueFix

Game crashing

Suggested fix (unconfirmed): Turn off Ray Tracing (RT) and Frame Generation (FG) in your graphics settings. Test the game by teleporting to the area again.

#crash#amd

Known issueFix

Crimson Desert Version 2.04.06 Bugs and Known/Reported Issues

Suggested fix (unconfirmed): Verify your PC specifications and report specific crashes, performance drops, and lighting issues directly to Pearl Abyss. For quests broken by NPC teleportation bugs, try completing objectives through alternate or adjacent quests.

#crash#performance#nvidia#controller