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Limbus Company: (OUTDATED) MD7 Achievement Guide
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A guide for the achievements added to the Mirror Dungeon of Names and Spiders and resources for EGO gift builds and fusions. WARNING - Content No Longer In Game After October 14th 2026 Update
Steam Community guide by ChaosComposer.
Achievements + Guide Overview
Welcome to the Mirror of Names and Spiders! New dungeon means new achievements, so let's go over how to best get these clears!
Achievements are once again being added with multiple updates, so I will do my best to keep this guide updated as new achievements are added over the coming weeks. Many sections will be very similar to my previous guides.
A few disclaimers - this is not a full guide to how to play Mirror Dungeon itself; the EGO gift images here are meant to be quick references (ie, no names are shown). For a full breakdown of what Mirror Dungeon is, how it works, and what EGO gifts do, check out Borderlined's suite of guides. https://steamcommunity.com/sharedfiles/filedetails/?id=3115645873
I will make a note of when achievements are possible in Normal Mode, but overall I will be assuming you play on Hard mode since it makes so many of these achievements a lot easier. If you are a new player and don't have the IDs leveled for Hard Mode, don't forget that doing weekly runs will still allow you to collect achievement experience, so technically speaking, you will not need to complete all achievements to get all the rewards from the pass. (There may be cosmetics added later that do require all achievements, though.)
IMPORTANT:
Unless specifically noted otherwise, you have to Claim Rewards on a run for the achievements to count as complete!
Spending Starlight is one way to make many of these achievements much easier! Don't be afraid to use starlight to help with the difficulty of just getting through the dungeon, especially for some of the higher floors. Additionally, multi-status teams are becoming more and more accessible, allowing you to double dip on powerful EGO gift effects. If you have access to many IDs, consider running one of these multi-status teams.
With all that out of the way, let's get started!
Clears + Collection Overview
Most of these are the same as we had in the previous mirror dungeon, and are self explanatory.
CLEAR Achievements
- Clear the Dungeon at Floor 5+ X Times (Up to 50)
- Clear the Dungeon at Floor 5+ X Times in Hard Mode (Up to 10)
- Clear the Dungeon at Floor 10 X Times (Up to 10)
- Clear the Dungeon at Floor 15 once
If you are a new player and do not have many IDs leveled, make sure you are using the Rental Teams! They are a bit limited in what they can do, but they will be a great way to double-dip with status achievements. Both the IDs and EGO are always max level, so be sure you are running these rental teams on Hard mode so they count towards the 10 clears you need! You will not be able to go beyond Floor 5 though.
COLLECTION Achievements
Clear at Floor 5+ with 30+ EGO gifts: - This is self-explanatory and pretty easy.
Unlocking Theme Packs: - Also pretty easy. Just use the search function to find packs you have not collected, or, more likely, just keep playing and you will naturally find them as you go for other achievements.
The one exception to this is the 10+ EXTREME floor packs, because searching no longer works on floors 11-15. You will need to run this a few times to get 10, so just be sure to pick new theme packs where you can.
Unlock 20+ Gifts for each status in the Compendium/ Unlock 350+ EGO gifts in the Compendium - When starting a run if Activate EGO search is on, you can start with any 3 EGO gifts at Tier 3 or below, even if you have not unlocked them yet. Because EGO gifts are added to your collection as soon as you pick them up, you can start a run, select 3 ego gifts you have not unlocked yet, and then abandon the run. This will add them to your collection but WILL NOT use up your starlight. You can repeat this method, if you wish, to fill in any missing gifts you do not have yet below tier 4.
You can use this same method for fusion gifts that require 3 or fewer tier 3 or lower gifts, by selecting the 3 ingredients, playing to the first shop, fusing the item, and then forfeiting.
We also have the returning achievements of clearing floor 5+ with at least 15 of each of the status ego gifts, as well as 10 each of the damage type EGO gifts. The methods for these have mostly not changed and can all be pretty easily completed, even in Normal mode. In the following sections I will provide reference images for how to obtain gifts for each status.
15+ Status Gift Overview
Some general pointers for these achievements:
- If you are playing on normal mode, be aware that the EGO gift search function at the start of the run lets you bring Hard mode-only gifts into Normal mode! In some cases this can make the requirement MUCH easier. I highly recommend either utilizing this feature if playing on Normal Mode, but these achievements are all still doable in Normal mode either way, though you may need to search for specific theme packs.
- IMPORTANT: If you fuse EGO gifts together, the product **only counts as 1 EGO gift **for the achievement. If you are going for these achievements, fusing EGO gifts for the target status will not only lower your total count, but may make it impossible to complete the achievement on a given run, since ingredients for status gifts will NOT reappear if you own a fusion that uses them.
- EGO Gifts do not repeat. Use this to your advantage! If there are only four possible Tier 1 EGO gifts for your status, and you have 3 of them - you are better off trying to obtain that final gift by fusing instead of shop rerolling. Don't be afraid to buy trash EGO gifts in the shop for the sole purpose of fusion, especially when you are close to completing a certain tier of gift. If you select a keyword and the result of a fusion does not show your keyword, that means you have obtained all possible gifts of that Tier that can be currently fused.
- A related point - the results of a recipe fusion will behave as if you still own the ingredients to whatever fusion you made. (All this means is that the results of a fusion cannot be one of the ingredients to that fusion.) This can be useful to help force certain gifts.
- Some EGO gifts can only be obtained in Hard Mode! The wiki is not super clear about this and is also not good about showing which gifts those actually are. This guide's images will always separate out Normal and Hard mode gifts and fusion options.
- Don't spend Cost on rerolling too early. The deeper your run gets, the more trash EGO gifts you will have picked up, and the more likely it is you will be able to obtain what you need by either shop luck, pack rewards, or fusion. The Floor 3 shop is where I will really start to consider my options for rerolling.
- If you are playing on Hard Mode, and you do not have enough EGO gifts on Floor 5, continue playing into Parallel Superposition. Floors 6 - 10 will pull from the same pool of packs as Floor 5, so if you missed an important Theme Pack you will have additional chances to pick it back up. Past Floor 5, you don't have to 'win' - you can forfeit and collect rewards and still complete 'Beat Floor 5+' achievement conditions.
In the below section, there are reference images for each status of EGO gift. Each image will include several sections: EGO gifts obtainable in Normal Mode (white text), EGO gifts only obtainable in Hard Mode (red text), and EGO gifts that are only obtainable in certain theme packs. There are also fusion sections for each of these categories, while applicable. Theme packs are labeled with two numbers or sets of numbers. Numbers in white are the floors that the pack can appear on in Normal Mode, and red numbers are the floors the pack can appear on in Hard Mode. If a Theme Pack is Hard Mode only, or if the relevant gift for a pack can only appear in Hard Mode, it will appear in red.
15+ Burn
Burn has one of the smallest presences in theme packs, so it's one of the harder ones of these to do in Normal mode.
Prioritize Hell's Chicken for Floor 2 for the unique gift pickup. Even if it's not displayed as a pack reward, this pack's events often will give you the burn gift if you pick a route that hits at a couple of them.
Similarly target LCB Regular Checkup for Floor 5. The gifts here are not super common, especially since they are all Tier 3, so going into this with a decent amount of Cost for shop rerolling, or extra EGO gifts for fusion, will be extremely useful here. Events are once again useful here to potentially land a guaranteed Burn gift.
15+ Bleed
There are so many Bleed EGO gifts that this one is hard to miss.
While focusing on standard EGO gifts is fine, also be aware that each Floor has the possibility for a Theme Pack that may contain a unique guaranteed Bleed gift as a reward, if you are lucky. Be sure to focus of choosing these Theme Packs with unique EGO gift rewards - you can get the standard gifts anytime, so take full advantage of these limited packs!
15+ Tremor
Tremor is interesting. Ideally you can pick up the S.E.A. pack on Floor 2, but even if you don't - Timekilling Time is a lategame secret weapon that is incredibly useful. Not only can it show up on two floors, making it very likely you will be able to find it with enough rerolls, the Theme Pack itself is often full of events that also grant Tremor gifts. This is a scenario where I would shift my priority on stage selection to focus on getting as many events as possible.
15+ Rupture
It's important to have a strong start with Rupture. Rerolling early for Outcast is nice. I would also recommend Hell's Chicken over S.E.A. for the Floor 2 option when possible. Hell's Chicken is more consistent and often includes an event that will give you the Rupture gift for free.
Picking up Nocturnal Sweeping or Regular Checkup on Floor 5 is a nice backup, but of course you can only choose 1 in normal mode. Either way, be sure to go in with enough cost to get some Rupture rerolls in the shops - if you have lots of rupture gifts already, which you should, this makes it pretty likely for the unique gifts to appear.
15+ Sinking
Sinking is on the easier side of things. The Unloving is a great early option, with Noon of Violet coming late enough that you are fairly likely to be able to fuse into those gifts, as well as the potential pack reward. The layout of Noon is also beneficial with two forced events, which could lead to filling out those extra unique gifts for free. Hatred and Despair is a good backup if Noon doesn't appear, but has less sinking gifts available.
While Dregs of the Manor can appear in Normal Mode, its sinking gift is exclusive to Hard Mode.
15+ Poise
Poise has lots of options here as well, though a few are locked to Hard Mode. Miracle in District 20 is probably more efficient vs Full-stopped By a Bullet, because its Poise gifts are a lower Tier and will be more common to run across and easier to fuse. If neither option shows up, To Claim Their Bones is also available on Floor 4 and will very often include one or both of its Poise gifts as a guaranteed reward. However, prioritize Miracle or Full-stopped for Floor 4, because we can always pick up To Claim Their Bones on Floor 5 as a last resort.
While Crawling Abyss can appear in Normal Mode, its gift is exclusive to Hard Mode.
15+ Charge
Charge shares a similarity with Tremor, in that Murder on the WARP express is a very consistent pack to find and provides a HUGE number of Charge gift options. Noon of Violet is basically a worst case scenario option if you happen to not find WARP on Floor 4, which you should be aiming for every time. (Though in Hard Mode these packs do not conflict.)
10+ Blunt / Pierce / Slash
The damage type achievements are much less intimidating. Blunt is the simplest of these. Even better, Normal Mode has access to the dedicated 'To Be Crushed' and 'Crushers and Breakers' Theme Packs, which are very likely to contain relevant EGO gifts. They are not included on the graphic, but on normal mode look for the first of these packs on Floors 2/3 and the second on Floor 5. On Hard mode, Floors 1/2 followed by Floor 4.
With Nocturnal Sweeping, we got our first pack-specific Blunt Ego gifts. A great way to help get that little extra boost if you are having trouble reaching the 10.
Piercing damage is similarly simple, with even more options. Follow the same Floor layout as mentioned in the previous section to find the 'To Be Pierced' and 'Piercers and Penetrators' Theme Packs. Additionally, Full-stopped by a Bullet can pick up the slack as a mid-run option.
Slashing is the funniest of all of these. It still asks for 10 gifts but has a huge array of additional options thanks to our friends at the Blade Lineage. You can follow the same Floor layout as mentioned in the Blunt section to find the 'To Be Cleaved' and 'Slicers and Dicers' Theme Packs. (You can aim to choose "To Claim Their Bones" on whichever Floor will not conflict with the Slicers and Dicers pack - Floor 4 for Normal, Floor 3 on Hard.)
Tier IV Gift Overview
Because the highest tiers of these are no longer doable in normal mode, I will be assuming you are playing on Hard mode for these achievements.
These include:
Clear with 20+ Tier 4 gifts
Clear with 10+ Fusion-only Tier 4 gifts
Clear with 8+ Theme Pack Exclusive Fusion gifts
For obtaining tier 4s, using Graces that help with EGO gifts will be very useful, ESPECIALLY upgrading them using starlight.
Specifically:
**Chance Comet++ **will get you 3 guaranteed tier 4 gifts at various points through a run, and also gets you bonus gifts when you fuse.
**Moon Star-shop++ **will get you a base 25% chance for a super shop. Ideally, we will be doing all our fusing in super shops because they have a bonus to fusions, making tier 4s cost less materials to fuse. This is a very good pick.
Binary Star-shop++ is very good as well, since it means we can buy more gifts per shop, get more cost per fight, AND make it more likely to randomly find a Tier 4 in a shop.
Perfected Possibility++ will start you with 3 tier 3s which is a nice bonus.
Getting as many Tier IVs as Possible
To start out, if you are using the EGO gift search to start with extra gifts, I recommend grabbing Nagel und Hammer Scripters and Squalidity to make Wholeness, and then running The Unloving and Automated Factory packs on floors 1 and 2 to get Haunted Shoes and Frozen Cries to make the Hoarfrost Footprint. Normally you could only do 1 or the other of these, and both are nice easy tier 4s to knock out. From Floor 3 onwards, any pack that offers a Tier 4 gift as a reward should be taken no questions asked.
You can follow some of the suggestions in the next section for fusable specific gifts, but really, since we don't care about what type of Tier 4 gift we obtain, a lot of this achievement boils down to just "collecting two Tier 3s and a Tier 2, fusing them, and being happy with whatever happens." The fusion only gifts are a nice bonus but not the priority. Remember that it is not essential to fuse into a Tier 4 as soon as you get the ingredients for it - waiting until later floors will allow the ingredients to sit in your inventory and block those gifts from appearing in shops or other fusions. Holding onto a large number of gifts is a good way to make your rerolls even more effective in the shop.
Outside of the fusion-specific gift ingredients, you should only buy Tier 3s or Tier 4s from the Shop. You will get enough of the lower tier gifts by random event fights and rewards to help fuel your fusions. Tier 1 gifts can mostly just be sold for extra Cost income since they will not contribute to fusing a Tier 4 directly. (Super shops are the exception here!) Take the difficult/abnormality encounters whenever you can. It may increase the length of the run, but getting Cost AND a free EGO gift is better than only getting one or the other.
There are couple good ideas of packs to focus on. Taking a guaranteed Tier 4 is better than heading into these packs without a guarantee.
To Claim Their Bones - Very good pack with lots of tier 4 fusion opportunities.
Timekilling Time / WARP Express - Both offer flexible options for obtaining Tier 4 gifts from fusions, and fusion ingredients are often pack rewards. If you have no other options, head into one of these and keep an eye out for ingredients. (A full ingredient list is in the following section.)
**Railway Theme Packs **- These packs often have tier 4s as rewards or available in the shop. Line 5 is probably the best of these, because it has multiple events that have a chance to give tier 4 gifts.
There are also two events that give Tier 4 gifts as rewards. Keep an eye out for these and be sure to select the correct option if you happen to run into them.
Next we'll focus on the achievements that require fusions - both the general 10+ tier 4 fusion achievement, and the 8+ theme-pack specific achievement.
This achievement pairs well with the one covered in the next section, so following the above principles while also selecting packs mentioned below is a good way to try and knock out both of these intimidating achievements at once. This is the same as
Tier IV Fusion + Story Gifts
A couple general principles to remember:
- Focus on the early packs first - you will have 6 chances to see the floor 5+ packs in a Floor 10 run, so it's more important to pick up good early packs that contribute to your total.
- BokGak packs get extra appealing here, as if you happen to miss an ingredient in the normal version of a pack, you will be able to pick it up in the BokGak later. Especially relevant for TCTB and TKT.
- If you hold onto extra EGO gifts, you will not see them in the shop, making Theme-pack specific gifts more likely to appear. Remember - gifts are counted when you FINISH the run. You don't have to fuse something the instant you are able to, especially in cases where holding onto gifts might help force fusions.
- The same principle applies when fusing. If you own all tier 2 charge ego gifts except 1, and you fuse a tier 2 charge EGO gift, you are guaranteed to get that missing one. Use this to your advantage when fusing in theme packs, as you can use this to get lots of the pack-exclusive gifts, especially in packs like Timekilling Time or WARP Express, with lots of gifts of one type.
One way we can approach this is to try to combine it with the 20+ Tier 4 gifts run and the 10+ Fusion-Only Tier 4 gifts run. I'll discuss this first before going into alternate routes in the advanced section.
(Note - I recommend trying to overlap these, because they are not too difficult to do - but it was rightly pointed out to me that the Theme-Pack only fusion gifts do NOT need to be Tier 4 for the achievement. There are only two of these, Handheld Mirror, and S